70.00mm x 65.01mm x 46.93mm
The XGA01-SV04-BS “Battleship” is the largest XGA01 vessel that has thus been seen. Given the level of technology the XGA01s possess, it seems unlikely that it is the biggest.
The Battleship’s primary weapon merits immediate focus. This is a monstrously powerful particle accelerator array, with a staggering accuracy envelope of 1 000 000 kilometres. It has a power output rated at 1095TXq. This devastating weapon, fired from them from of the vessel has one major limitation – it can only engage targets in its forward hemisphere.
The long-range firepower is supplemented by four forward torpedo tubes. These are, interestingly, again hidden from visual inspection when not in use, in the four points of the “blades” beneath the “horns.” When firing, the points split open left and right, discharge the warheads (sheathed in a deep red glow) and then close just as swiftly. These weapons have an accuracy envelope equal to that of the particle beam, meaning that it can engage in direct-fire attacks on vessels that for most of the galaxy are even out of guided weapon envelopes. The data scans suggest the vessel carries about 140 torpedoes, each with a yield of 900TXq.
While this firepower is predominantly for engaging targets to the fore, the Battleship is not without all-aspects weapons, if only at comparatively short ranges. Six psionic sphere swarm shooter emplacements, similar in design to those seen on Site Beta are placed in the middle hull, a rare example of XGA01 starships having readily identifiable weapons emplacements.
The Battleship has fairly average manoeuvring capability: 9.5mc acceleration, and a slightly below average 107 MEUs. The shielding is rated at 1780TXq, which is good but not exceptional. The armour belt is unusually stronger than the shields, with an Armour Integrity Capacity of 2255TXq.
This profile interesting suggests that the Battleship’s primary role is one more like artillery. Long-range weapons, but average speed and defences, since it is not intended to get into a brawl. Certainly, the considerable point-defence system supports this idea, with a number of blasterbeam arrays totalling 3960TXq in output.
This is somewhat at odds with the way the vessels have performed in action, however. But the explanation could be simple. It seems very likely that, like all the XGA01 encounters so far, the forces engaged have been autonomous systems, not under the command of the XGA01 masters. It is also possible to that the low diversity of the XGA01 fleet thus far encountered forced the Battleships into a role they are not ideally suited for.
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