Approx 15mm tall (based on seven-foot base height)
3 Strayvians with lazer rifle walking, 3 Strayvians with missile launcher, 3 Strayvian squad leader with dual pistols, 6 Strayvians with lazer rifle firing, 6 Strayvians with lazer cannon 21 in total. (Enough to make three squads of leader, two lazer cannons, missile launcher and three rifles;)
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A Strayvian is about seven feet tall, standing fully erect. They have a roughly humanoid shape, in that they have two legs and two arms. They are very broad and have big feet with seven very powerful, thick toes, spaced more or less equidistantly. Their hands likewise have seven fingers, spaced such that three effectively work as thumbs.
Their skin is usually a dark brown, highlighted by the red glow between the armour plates that cover it. These are larger in areas like the chest, where they may be up to six inches, and smaller in the more flexible areas, going down to as small as a few millimetres.
Strayvians have four eyes, two pairs of triangular, white-hot slits atop each other. They have no nose and thus no sense of smell. They do however, have far better eyesight, being able to see much further into the electromagnetic and thermal spectrums. In addition, their skin has receptors than allow them to ‘feel’ electromagnetic radiation even further than they can see as well.
Because of their heat-based, rather than electrical-based biology, Strayvians are immune to electromagnetic attacks on the nervous system. However, if an such attack manages to penetrate the shielded braincase, it can be catastrophic, causing permanent brain damage at the very least, if not literally burning out their brain. Thermal attacks are generally not very effective against Strayvians, and flame-based attacks are mostly useless as they don’t possess enough heat to be damaging.
The Strayvians are especially vulnerable to cold, as it causes them to lose heat too fast, which damages their nervous system and at freezing temperatures makes their skin brittle enough to shatter.
The Strayvians were among the first enemies humans encountered on their road to the stars. At the time, the Strayvian Empire had been established for centuries and was arguably the greatest power active in the galaxy. Approximately a hundred and fifty years ago, a series of events led to the Empire’s final collapse. Humanity proved, despite the technological differences, a solid opponent the Strayvians simply could not crush. It was a time for humans when smaller-scale acts of heroism contributed a greater weight than in today’s more organised society. The efforts in individual ships and small commando teams wrecked its toll on the Strayvian leaders, foiling numerous diabolical plans to bring humanity to heel. The death of the Emperor during his personal attempt to eliminate humanity once and for all finally caused the Empire to collapse, and all its conquered lands to degenerate into internecine war.
The Strayvians disappeared as a power shortly after the fall of their homeworld, and no living Strayvian had been seen for a century and a half.
In 2336, the Strayvians returned in force, as the new Strayvian Dominion, with new set of weapons, technology and tactics.
The Dominion Infantry squad consists of seven Strayvians in two fire teams. All are equipped with heavy armour with shields, which given the size of the Strayvians, makes them effectively powered infantry. The first fire team of four contain the squad leader, two lazer rifles and a lazer cannon as a squad support weapon, serving as both sustained fire weapon and light anti-armour weapon. The team of three is a heavy weapons team, with a second lazer cannon, a Wrathfire missile launcher and an ammunitions carrier.
Infantry squads are deployed typically three to a platoon, each squad with its own attached Invidious Obsidian APC.
Product Information:
Range: Strayvian Dominion
Race / Species: Strayvian
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