MG144-ZD08 Zirgnar Base Defence Turret
By Aotrs Shipyards
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Original price
€24,41
from Original price €24,41
Original price
€24,41
Current price
€17,09
from €17,09
Current price
€17,09
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Zirakthargûm Divinity
144th scale (10 or 12mm)
Size (Bounding Box, assembled, at render attitude): 55.6mm x 50.43mm x 37.57mm
Physical Print: Two structures supplied.
Digital Files:
Locking turrets: Primary, secondary
Supports: Not available at this time, sorry.
Scaling Notes: Red. Parts adversely affected by scaling: Wall thickness, thin parts (e.g.gun barrels, track thickness), fit of locking turrets.
Entirely Optional Lore PDF included.
Photo of FDM print. (Replicator 2)
For Resin/SLS Printing: Use files 2solidM base, 2solidM turret, PD turret Zirak 2solidM
For FDM Printing: Use files 2solidbase, 2solidturret, PD turret Zirak 2solidR
The Zirgnar defence turret is a familiar site throughout the Divinity, protecting all manner of military installations. The basic Zirgnar has not changed significantly since it was introduced nearly a century and a half ago. The armaments and internal systems have been improved and upgraded over the years, and the armour has been at times replaced and improved, but most of the emplacements are the still at heart the original emplacement first put down.
The standard armament fitted on most Zirgnar turrets is a 450mm heavy bombard with a range of six kilometres. As a fixed installation, unlike a vehicle, the Zirgnars often have a huge store of ammunition sorted in bunkers under the turret. The standard twin-autocannon turret provides cover against infantry and missile attack, though is somewhat inadequate against aircraft attack.
The Zirgnar is large enough to be equipped with a shield generator, further augmenting its considerable armour.
144th scale (10 or 12mm)
Size (Bounding Box, assembled, at render attitude): 55.6mm x 50.43mm x 37.57mm
Physical Print: Two structures supplied.
Digital Files:
Locking turrets: Primary, secondary
Supports: Not available at this time, sorry.
Scaling Notes: Red. Parts adversely affected by scaling: Wall thickness, thin parts (e.g.gun barrels, track thickness), fit of locking turrets.
Entirely Optional Lore PDF included.
Photo of FDM print. (Replicator 2)
For Resin/SLS Printing: Use files 2solidM base, 2solidM turret, PD turret Zirak 2solidM
For FDM Printing: Use files 2solidbase, 2solidturret, PD turret Zirak 2solidR
The Zirgnar defence turret is a familiar site throughout the Divinity, protecting all manner of military installations. The basic Zirgnar has not changed significantly since it was introduced nearly a century and a half ago. The armaments and internal systems have been improved and upgraded over the years, and the armour has been at times replaced and improved, but most of the emplacements are the still at heart the original emplacement first put down.
The standard armament fitted on most Zirgnar turrets is a 450mm heavy bombard with a range of six kilometres. As a fixed installation, unlike a vehicle, the Zirgnars often have a huge store of ammunition sorted in bunkers under the turret. The standard twin-autocannon turret provides cover against infantry and missile attack, though is somewhat inadequate against aircraft attack.
The Zirgnar is large enough to be equipped with a shield generator, further augmenting its considerable armour.
Files Included
Files are available in your Only-Games Library after purchase.
No files are listed for this option.
Shipping information
Produced by: Only-Games
Ships in 5–10 working days
| Zone | Cost |
|---|---|
| UK | €5,99 |
| North America | €9,50 |
| EU | €11,20 |
| Rest of Europe | €10,00 |
| Rest of the World | €15,00 |
Returns & warranty
If something arrives missing, broken, or badly misprinted, our replacement process has you covered.